The external Copy Geometry feature copies geometry from model to model without copying the geometry in the context of the
assembly. Dependency on the assembly and all models along the path between the two components is avoided. When a Copy Geometry
feature is created in Part mode, it is automatically defined as external. Source and target components must be relatively
positioned, but are independent of the assembly context.
When all the components are assembled, the copied geometry of the target models is coincident to the referenced geometry of
the external model. Components can be deleted from the assembly without losing associativity of copied geometry, which happens
with internal Copy Geometry features when the target component model is deleted. In addition, none of the other external Copy
Geometry features that reference the component will fail.
An independent external Copy Geometry feature remains frozen in its original state, whether or not its external reference
model is in session and its geometry has been updated. It does not fail when copied references are missing from the parent
model.
If the external reference model is an assembly, all the geometric references must be chosen from the same model. The first
selection determines which model this will be. If the first reference is selected from geometry, an assembly surface, datum,
and so forth of the top-level assembly, all subsequent references must be from top-level assembly geometry. If the first reference
is chosen from an assembly component model, all subsequent reference selections must be made from that model.
Copy Geometry features can copy reference geometry such as
They are used in a top-down design to reduce the amount of data in a session, thus avoiding the retrieval of entire reference
source models.
You can define the properties of the copied references to include in the Copy Geometry feature. All properties in the list
that follows are copied by default. You can then decide which properties you do not want to copy to the target.
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Appearance—Appearances from the source geometry and applies them to the copied geometry. |
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Parameters—Parameters of the copied entities. |
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Names—Names. When cleared, generic names are provided for copied entities. |
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Layers—Layer assignment and places the copied entities on layers with the same name when they exist in the target part. |
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Materials—Material assignment is available only for bodies. When the material does not exist in the target part, it is copied to the
target part and assigned to the newly created body. When cleared, the newly created body is assigned the master material of
the target part and you can explicitly assign a material to the copied body in the target.
Note
Mass properties are copied along with materials.
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Construction Bodies—Construction attribute is available only for bodies, whether the body is a construction body or not. |